WWE 2K15 Xbox 360 PC Port Released With 4K and 60 FPS

WWE 2K15 Xbox 360 PC Port Released With 4K and 60 FPS

 

WWE 2K15 has received an unofficial native PC port of its Xbox 360 version, with developer iMrBurn releasing the first public beta on October 26, 2026. The project supports resolutions up to 4K, targets 60 FPS during matches, and uses static recompilation rather than conventional Xbox 360 emulation.

The port is built with ReXGlue, which recompiles the Xbox 360 game's code for native execution on modern PCs. It is separate from WWE 2K15's official Windows release in 2015.

According to the official GitHub release notes, the initial v0.1.0 beta supports the complete game with Title Update 4 and compatible DLC packages.

Vulkan rendering powers the port, with selectable 720p, 1080p, 1440p, and 4K resolutions. Players can also configure texture filtering, FXAA, display modes, and controller settings.

The launcher supports Xbox and PlayStation controllers, including DualSense, alongside keyboard input. Additional features include automatic save backups, mod file replacement, crash reporting, and automatic updates.

Two subsequent updates arrived on the same day. Version 0.1.1 fixed corrupted wrestler attire textures, screen tearing, and a Vulkan crash.

The latest release, v0.1.2-beta, introduces direct ISO support, allowing the port to read a disc image without extracting its contents.

However, compatibility testing remains limited. The developer has primarily tested NVIDIA hardware, while AMD GPUs may experience black screens during entrances. Online services are unavailable, and demanding scenes can fall below 60 FPS.

The project is unaffiliated with WWE or 2K and does not include copyrighted game files. Players must supply their own legally obtained Xbox 360 game data and Title Update 4.

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